Game Design | Interaction Design | Animation 
Touch screen game for VodafoneZiggo offices to feel the wicked problem of trying to meet exponentially growing demand for data with limited network capacities.
After we prototyped The Network, our clients at VodafoneZiggo contracted us to develop a second game about the wicked problem of trying to meet exponentially growing demand for data with limited network capacities. Our first game focused on both technical communication and simulating the challenge of exploding rates of data consumption. But for our second game, we asked how we could help stakeholders feel the problem of exponential growth instead of simply understanding it.
Client: VodafoneZiggo The Netherlands. Technology Strategy.
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